Description |
259 pages : illustrations ; 24 cm |
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text txt rdacontent |
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unmediated n rdamedia |
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volume nc rdacarrier |
Note |
Includes index. |
Contents |
What is Artificial Intelligence? -- Introducing Machine Learning for Kids -- Sorting Animal Pictures -- Playing Rock, Paper, Scissors Against Your Computer -- Recognizing Movie Posters -- Mail Sorting -- Insulting a Computer -- Recognizing Language in Newspapers -- Finding an Object in a Picture -- Smart Assistants -- Chatbots -- Avoiding the Monster -- Tic Tac Toe -- Confusing the Computer -- Bias the Computer. |
Summary |
"An introduction to machine learning and artificial intelligence, using the Scratch programming language. Provides instructions to make a game that can learn hand motions, a chatbot that can answer questions, a computer assistant that can learn simple commands, and more"-- Provided by publisher. |
Subject |
Artificial intelligence -- Juvenile literature.
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Machine learning -- Juvenile literature.
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Scratch (Computer program language) -- Juvenile literature.
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ISBN |
9781718500563 (paperback) : $34.95 |
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1718500564 (paperback) |
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