Edition |
First Saga Press trade paperback edition. |
Description |
xvi, 352 pages : illustrations (chiefly color) ; 23 cm |
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text txt rdacontent |
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still image sti rdacontent |
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unmediated n rdamedia |
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volume nc rdacarrier |
Bibliography |
Includes bibliographical references. |
Contents |
Foreword / by Adam Savage -- Introduction -- Part 1 Fandom and conventions. The origins of fandom ; Convention masquerades ; Reliving stories of the past ; Beyond Worldcon ; Trek invasion ; The summer of 1977 ; Legions of fans ; The rise of Comic-Con ; Costume play ; Mainstream acceptance ; Identity ; Protest cosplay ; Charity -- Part 2 Traditions. Street theatrics ; Bringing the past to life ; Living in the past ; Halloween -- Part 3 Production. Instruments of storytelling ; Do it yourself ; The art of cosplaying ; Selling stuff online ; Technologies ; Cycles of costuming ; From fan to pro -- Part 4 Legality/franchise support. Fan works ; Walking, talking copyright violation: intellectual property ; Influencing canon -- Part 5 Technology. Hollywood ; Owning a piece of history ; Internet forums ; Virtual communities ; Cosplay and COVID-19 ; The future ; Why we troop. |
Summary |
This look at the colorful and complex history of cosplay and fandom fashion examines the relationship between franchises and the cosplayers they inspire and the technology that helps bring the details of costumes to life. |
Subject |
Cosplay -- History.
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Costume.
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SPORTS & RECREATION / General.
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Genre |
Illustrated works.
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Added Author |
Savage, Adam, writer of foreword.
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ISBN |
9781534455825 (paperback) : $24.99 |
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1534455825 (paperback) |
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